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Published through 2026-11-03 09:41 UTC · Automated cloud publishing.

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Krys Study Highlights Rising Visual and Auditory Discomfort Among French Gamers

2 reports2 reporting sourcesUpdated 7 days ago

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During Paris Games Week (October 22–25), eyewear retailer Krys released findings from a study on physical strain among French video game players. The report indicates a notable increase in both visual and auditory discomfort within this demographic, with data revealing that 41% of surveyed gamers experience eye discomfort. This release coincides with one of Europe's largest gaming events, drawing attention to health concerns associated with prolonged screen time and immersive audio experiences. A subsequent update clarifies that the study was commissioned by Krys and conducted by Discurv, surveying 1,000 individuals. While earlier excerpts focused primarily on visual strain statistics, the newer information confirms the broader scope of the research regarding auditory issues as well. The timing of the announcement during a major public event likely aims to maximize visibility for these health-related insights among consumers and industry professionals alike. Although specific auditory percentages remain unreported in the provided text, the confirmation of the sample size and conducting agency adds context to the reliability and reach of the findings presented.

AI-generated from reporting · updated 7 days ago

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10-27
  1. FréquenceOptic
    Krys Study Reports Rising Eye and Ear Discomfort Among French Gamers

    A study commissioned by Krys and conducted by Discurv among 1,000 people reveals increasing visual and auditory discomfort among French video game players. The research, presented during the Paris Games Week held from October 22 to 25, 2026, found that 41% of gamers report eye issues such as dryness or blurred vision, a four-point increase from 37% in 2025. Among frequent players aged 18–34, this rate rises to 46%. Additionally, 22% of respondents experience hearing symptoms like tinnitus, up three points from the previous year. Smartphones are now the primary gaming device for 56% of French players, intensifying near-vision strain. The findings suggest opticians and audiologists should consider gaming habits during client consultations.

10-26
  1. Acuité
    Krys Study Reports Rising Visual and Auditory Discomfort Among French Video Game Players

    During the Paris Games Week (October 22–25), eyewear retailer Krys released study results indicating increased visual and auditory strain among French video game players. The data shows 41% of gamers report eye discomfort, such as dryness or blurred vision, a four-point rise from 37% in 2025. Additionally, 22% experience hearing issues like tinnitus, up three points year-over-year. The study notes that 73% of French people play video games, with smartphones serving as the primary device for 56% of users. Young adults aged 18–34 are disproportionately affected, with 46% reporting eye strain. Krys recommends preventive measures including the "20-20-20 rule" for vision and limiting audio volume to 60% for hearing protection, though these guidelines do not guarantee risk-free usage due to varying device capabilities.

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Current coverage 3·Comparable peak 15(10-27 20:00)·Comparable change over 24 hours -68%

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